Create Real
Profitable Events.
Drive Positive Action.
Blastbeat V2 — the AI-enhanced digital platform that turns classrooms, sports clubs and community groups into real Event Social Enterprises.
Young people aged 14–18 in schools and 14–34 in sports clubs & community programmes run live events with real audiences, keep 75% of profits, and invest 25% in a climate project they choose. No simulations. No pretend money.
How Blastbeat Works
Form your ESE. Choose your role. Run real profitable events. Grow real skills. Drive positive action.
MACC
Music & Arts Climate Challenge
Concerts, talent shows, battles. Real audiences, real revenue, real business. Terms 1 & 2.
FootBeat
Sports Enterprise
Tournaments, sports days, athletic events. Teamwork meets business on the field. Terms 1 & 2.
CAN — Climate Actions Now
25% of all ESE profits fund student-designed climate projects. Real environmental impact, measured and celebrated. Terms 3 & 4.
Partnership & Pricing
No school should be priced out of real-world entrepreneurship education.
School Pays
The school or district pays the full licence fee. Invoice within 5 business days of signing.
R0 Upfront
Community raises the equivalent. BlastBeat provides a full fundraising toolkit, page template, and guidance.
R0 to School
A corporate or foundation funds the licence. Sponsor is named on the agreement and impact report.
25% Off — Because 25% Matters
The Founding School discount mirrors the programme’s own principle: 25% of ESE profits go to climate action. Schools that join in 2026 get 25% off the standard licence — a commitment from us, matched to yours.
What’s included in every licence